Pracken's Paint Shop Pro Tutorials

Gloodle Seamless Tiles

gloodlefront2    gloodlefront1  gloodlefront1

I love graphics programs and have a ton of them on my computer, many of them are freeware (I love finding freebies!). The other day, I opened up Gloodle and had a blast making designs. I then took them into PSP and made them into seamless tiles. This tutorial will show you how to do that. The end result is a really nice 3D effect tile.

Of course, you don't have to make them into tiles, you can just draw designs and play. Gloodle is a freeware program and you can find hours of fun playing with it. But be careful, it can be addicting *grin.*


For this tutorial, you will need the following:

Paint Shop Pro. I used version 9 but if you are familiar with PSP, you should be able to convert the tutorial without problems. You can download the latest PSP version demo here.

Gloodle. This is a free filter, and you can download it here.

Gloodle doesn't make the images seamless so you'll need a filter or program that will make items seamless - feel free to use your favorites. I used Sandy Blair's Simple Filters - Pizza Slice Mirror to make mine. She has a great set of filters, and they are all freeware (Note: all of the tiles above were made with this filter). You can download Sandy's filters here.

I also used Xaos Tools Terrazo (it's part of the Total Xaos Tools filter). This is a commercial filter, but they do have a demo version you can try out - not sure if the demo is fully functioning or not (I couldn't find any statements about it on the webpage). You can download the demo here. [Note: Again, you can use whatever programs/filters you wish, you don't have to use Terrazo to do this tutorial].


Step 1.After you've downloaded and installed Gloodle, open up the program.

The settings are fairly easy to follow, and you can play with them to achieve lots of different variations. I encourage you to experiment!

Step 2. I'll show you the settings I used for my tiles. Yours will not look the same as mine, but that's the fun of this program. Each time you play with it, you'll get something entirely different.

Click File>New. Then type in the size you want your pattern to be. I've chosen 150 x 150, but you could make it any size you want.

       

The image will probably have a black background. For this tutorial, the color of the background really doesn't matter because you're going to fill it with a shape; however, if you want to change the background color, here's how to do that: just click on the color , or, you can define its values by clicking on the "123" box. (see screenshot) I've changed my color to white.

The background will still be black. Click Colors>Background color, and it'll change to white.

   

Step 3. Now you'll choose the shape you want to use and its color. Take a look at the Shapes Box. There are a lot of variations you can use. The screenshot shows the one I've chosen. Just pick one that you like.

You can also change the color of your shape - I changed mine to a shade of blue. To do that, just click on a color on your Colors palette (just choose a color you like).

Step 4. Next, you'll set the way you want to apply the shape. There are several ways to do this, and you can combine different methods to achieve lots of different effects. I'll show you the ones I've used, but feel free to experiment!

You'll see the effects bars at the top of your screen. Click the ones I've turned on (they're circled in the screenshot).

When you click on each one of the buttons I've circled, a dialog box will pop up. Just use the settings for each that I've used in the screenshots below.

     

[Note: The auto change hue feature will cause your colors to rotate as your draw, sort of like a rainbow. Fun!].

Step 6. Ok, now you're all set up and ready to draw your textures.

This is not an exact science. Just start drawing on your canvas. Drawing in different directions will give you different designs. Just play until you get something you like. And of course, if you want to start over, just hit the " (clear) button.

Here's how my canvas looked.

Step 7. To save your image, go to Image>save, and choose the format you wish to use (you can choose .jpg or .bmp).

And that's it. Your texture is all ready to use, so you can close Gloodle now (unless you want to play some more *grin.*

Step 8. Open up PSP and open the texture you just saved. Now you'll just apply whatever seamless tile filter you wish to use.

Here's my result using the Pizza Slice Mirror filter.

I also used Xaos Tools Terrazo filter to make a tile (you can use the original texture or the seamless one - I'm using the seamless one here). The settings I used are in the screenshot. If you're using this filter, I found it best to make the source box (the little box circled in red) a bit smaller than the default one. Just move it around the orginal image until you find something you like. It's great fun to play with. You can change the "Mode" too for different effects. I've used "Luminosity." Set the Mode to Luminosity.

You can see the finished image on the right side of the Terrazo screen (Note: be sure to check your finished product to make sure it tiles seamlessly - for some reason Terrazo doesn't always make them seamless).

I decided to apply the Pizza Slice Mirror filter again, and here's the final result.

The variations you can make using all of these programs is endless. Play, experiment, and have fun!


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This tutorial was created on January 28, 2005.
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