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My seamless fill tile. My selection files. Place these in your PSP selections folder, or a location of your choice. (Note: If you are having trouble getting the selections to work, then place them in PSP's selection folder - for some reason PSP sometimes won't recognize them in other locations). You may download my materials here. My color chart. Right click on this and save it to your computer.
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Step 1. Open a new image 400 x 350, white background. Open up your color chart and paste it as a new layer. Move it to the top of your canvas out of the way. When you need a color, just click on it with the eye dropper tool. Step 2. Add a new layer. Load selection 1 (go to selections>load from disk - then navigate to the location where you placed the selection files). Flood fill with color #1. Apply an inner bevel (effects>3d effects>inner bevel), using settings in the screenshot. Step 3. Repeat Step 1 for selections 2, 3, and 4 (but, for selections 2 and 4, flood fill with color #2.
![]() ![]() Hide your color chart and background layers, and merge visible layers. Turn all layers back on. Step 4. Now you'll do the guy sitting in the buggy, and since he won't show much, we won't worry too much about making him perfect. You'll follow the same steps for each of the man selections (the color will change but the other steps are the same). Here are the steps for each selection:
![]() Here are the selection numbers and colors to use.
![]() Step 5. Optional: This isn't necessary since he's going to be resized downward, but if you wish, you can draw some facial features. I used my airbrush tool, size 2 (color #3), sprayed on a mouth and eye, then lowered the opacity of this layer down to about 50.
![]() Step 6. Add a new layer. Load selection 13. Flood fill with black. Apply inner bevel, same settings as before. Step 7. Repeat step 6 for selection 14.
![]() Step 8. Add a new layer. Load selection 15. Flood fill with the "buggyfill" you downloaded (scale 120, angle 0). Float. Apply a cutout, same settings as before.
![]() Step 9. Add a new layer. Load selection 16. Flood fill with black. Apply inner bevel, same settings as before.
![]() Step 10. Add a new layer. Load selection 17. Flood fill with color #6. Float. Apply cutout, same settings as before. Repeat the cutout, but change the horizontal and vertical to -1.
![]() Step 11. Add a new layer. Load selection 18. Flood fill with black. Apply inner bevel, same settings as before.
![]() Step 12. Make your wheels layer active (it's the one you merged above). Duplicate it and move it to the top of all your layers. Move the wheels into place, similar to mine.
![]() Step 13. If you want to use your buggy as is (without a horse), then you're done. Just delete the color chart and background layers and merge visible layers. Save as a psp file. If you plan on adding a horse to your buggy, don't merge the layers, but save them all intact, as a master PSP file, then continue with the next step. Step 14. Change your canvas size (image>canvas size) to about 550 x 300. Step 15. You can use your own horse if you wish, or you may use the one I've made for this series. You'll find the horse tutorial here. When you make the horse, don't add in the saddle bits, i.e., you can stop the tutorial at step 10. After you've finished your horse, save him in psp format. Copy and paste him onto your canvas. He needs to be on top of the back wheel layer, but underneath all the other layers. Resize and move him into position similar to mine.
![]() Step 16. Add a new layer. Set your foreground color to black and your background to null. Choose your draw tool, freehand line, size 6 (antialias checked). Draw a couple of lines, similar to mine. Apply inner bevel, same settings as before.
![]() Step 17. Add a new layer and place it underneath the horse. Set your foreground color to color #3 and your background to null. Choose your draw tool, freehand line, size 3. Draw a line for the rein. Add a new layer and place it on top of the horse. Draw another rein.
![]() Step 18. And that's it. When you're satisfied with your buggy, delete the color chart and background layers. Then merge visible layers and save as a psp file. It's now ready to add to your western town.
![]() I hope you enjoyed the tut, and please let me know if you experience any problems.
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This tutorial was created on November 7, 2004.
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ŠPracken 2003-2012